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Rachel's Pages Science, SF and RPGs. I've been interested in science since a young age, and in gaming since I first played D& D (the box with a red dragon on it) in junior high. I occasionally dream of going back to school for an astrophysics degree or becoming a professional RPG writer.

Neither has happened yet, but I'm still interested.. A quick list of my favorite SF and RPG works includes: Blade Runner (the first movie that really caught my imagination); Philip K. Dick's works; The beautiful and complex Akira by Katsuhiro Otomo; most of William Gibson's work; many of Greg Bear's writings, especially / (Slant); Miyazaki Hayao's works, including Nausicaä of the Valley of the Wind and Laputa, City in the Sky; Maureen Mc. Hugh's "anti- science fiction SF"; and some of Iain Banks' books. As for a fuller list.. This page is divided into sections, as shown in the main menu.

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Note, though, that this page doesn't include everything related to SF and RPGs. Manga and anime are on my manga page.

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The spectacular legal pileup on both sides of the Pacific Ocean between multiple rightsholders in the Macross franchise has ensured that precious little of the. Issuu is a digital publishing platform that makes it simple to publish magazines, catalogs, newspapers, books, and more online. Easily share your publications and get.

I lived in Taiwan for a long time, and gaming in Taiwan also gets its own page; if you are in Taiwan and looking for local gaming resources, please go there. A lot of the art I produce is SF- related, but not all, so see my general drawings and writings page for that kind of thing. Finally, my resources about fandom in Minneapolis are on my Minneapolis page. And, though I wish I didn't have to say it: This page is all my opinion. Take what I say with a grain of salt. This page is big, but that doesn't mean I'm the grand- high poobah of science fiction or RPGs or whatever. Some people have been offended that I didn't include something, or that I stated my opinion.

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Well, if you disagree, get your own page! Send me a good introduction and I'll probably even link to it.

Back to the top of the page or back to RPGs in General. So, why RPGs? RPGs are, for me, one of the most interesting and fun activities out there. When you read a book, you are forced to go along with the author's storyline; you can't tell the main character not to open that crypt or hit that big red button. In RPGs, though, you have exactly that kind of control. And RPGs can, in many ways, be more immersive than reading a book; through immediate, face- to- face interaction, you can experience things with an immediacy that books never approach. Even computer games can't approach the infinite possibilities and social depth in face- to- face, pen- and- paper RPGs.

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After more than a year, Game of Thrones has made its very welcome return. It was a reasonably quiet episode, by which I mean at least 50 people were still murdered. I've been interested in science since a young age, and in gaming since I first played D&D (the box with a red dragon on it) in junior high. I occasionally dream of. IMDb's advanced search allows you to run extremely powerful queries over all people and titles in the database. Find exactly what you're looking for!

The first trailer made its way on the internet today, and you see Scott’s character contemplating the fact that his six-year-old stepson might be the Antichrist.

Here are some things of general interest about RPGs: RPG. I hang out on the forums there quite a bit. It's quite a community: almost entirely gamer geeks, of many stripes, but generally intelligent and nice. En. World probably has the biggest RPG forums out there, but it's pretty much all D2. D& D. The Forge has a lot of rather abstruse theory about RPGs, but they've produced some of the most innovative and coolest games out there. If I subscribed to an RPG magazine, it'd be Pyramid.

Back to the top of the page or back to Hard- science science fiction role- playing games Hard SF has been one of my main interests in RPGs for many years now. I'm not sure why, but I think it's because I like my SF to specifically concern itself with the ways that technology will change our lives in the future, and because I like fiction that doesn't throw believability out the window. My favorite SF RPGs, and some sites about them, are listed below. Blue Planet. This RPG is probably one the better designed backgrounds of anything available - - sort of the Hârn of SFRPGs. The authors' ideas, particularly about biology and ecological issues, are excellent. Their care and consistency in designing Blue Planet is evident everywhere. Blue Planet has been published in two versions: the first by Biohazard Games, the second under license by Fantasy Flight Games.

The main difference is the game system; the first edition was percentile- based, while the second has a D1. To be honest, I don't particularly like either edition's game system, but I do prefer the second edition. If you want to buy the game for its setting, which is by far its biggest selling point, either edition will work.

Some Blue Planet sites: The site of Bio. Hazard Games. The creators and owners of Blue Planet, Bio. Watch Vengeance: A Love Story Tube Free there. Hazard Games seems to be very interested in quality. Their site is very high quality, as well. A very good Blue Planet fan site, Bleue Planete. This is a site primarily organized in French, but many of the sites pointed to are in English.

The site is also quite pretty. There is also an English version, and while it hasn't been updated recently, the current site has no English version at all. ADCreated by the now- defunct Game Designers' Workshop, 2.

AD has an excellent star- spanning background with a definite hard- SF feel. My own SF background, Spheres, was partially inspired by 2. AD. Far and away the best 2. AD page is Pentapod's World, which contains vast amounts of information, both game mechanics- related and general. Etranger is all about the military forces of 2.

AD. It features, among other things, amazing 3. D starship illustrations by Laurent Esmiol. Andy Slack's 2. 30. AD page has a ton of cool stuff for the game.

A lot of it could be adopted for use in other hard SF games, too. He has another page with a lot of other cool things for 2. AD and other games. The rest of the site seems to be down, but there's a page with some very nice maps of the colonies in 2. AD. Jovian Chronicles. Jovian Chronicles, by Dream Pod 9, is one of the best hard SF games out there. It's set in the year 2.

Solar System but fragmented into large coalitions, largely around a planetary framework: Mercury is its own rich nation, Earth and the Jovian colonies are the main superpowers, etc. The tech level definitely puts it in the ranks of hard SF: no FTL, no aliens (well, almost), no artificial gravity - - just realistically projected computers, drives, etc. There are mecha, and they don't really make much sense, but they're easy to ignore. The background they've written for the various societies is really excellent and detailed, the vehicle design system is nearly perfect, and the art and feel is great.

The game system is also pretty good, both fast and gritty in feel. If I were to run an SF game using a published setting, it would probably be Jovian Chronicles. The main site for Jovian Chronicles is Dream Pod 9's own site - - they're the publishers of the game. The Dream Pod 9 Forum has a section devoted to Jovian Chronicles, and it looks pretty active. Vector. Sphere is the homepage of Marc A. Vezina, one of the main designers of Jovian Chronicles.

His page has all kinds of nifty things. Ghislain Barbe, the lead artist for Jovian Chronicles, also has a nifty site.

The Jovian APAworks was an Amateur Press Association (APA) devoted to Jovian Chronicles. Lots of interesting articles there.

Other SFRPGs. Those three RPGs are the main ones. There are several others that I'm strongly interested in, though: High Colonies. Designed by Eric Hotz, the excellent artist for much of Hârn. Master and Hârn. World, and Edwin King. The game mechanics weren't terribly inventive at all - - the authors used the same basic combat system, for example, as Mercenaries, Spies and Private Eyes, which I think was based on Tunnels and Trolls, one of the first RPGs - - but I like the setting.

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